when a phone was a phone

It wasnt all that long ago that a phone was, well, just a phone. One used it to talk to another person. It had to be easy to dial. It had to be comfortable to hold. It had to sound good.

These days a phone is anything but a phone. It plays iTunes. It has a calendar. It plays Java games or runs Windows applications. It does email and text messaging. It is so small, you need a special instrument to dial a phone number. You can use it to take photos. It has TDMA, CDMA, GSM, EDGE - whatever those things are.

Yep, phones today are all about features but I question how many people really understand or use all those features. I suspect that many customers use a different heuristic to pick a phone - fashion. They want something "cool", something "new", something that makes them different.

As such, I keep hoping for some more fashion diversity in phones. Instead of feature-soup, how about some new materials - wood, leather, aluminum. How about some different shapes, something that isnt function-driven but comfort-driven.

The cell phone for kids, Firefly, is a great start. How about some phones for older (over 40) folks? Fewer tech-features and more human-features like large buttons, maybe even larger phones.

I think there is a lot of opportunity here that is not being addressed. Perhaps this has to do with the structure of the industry but I hope someone starts to experiment more.

Nokia Taps Curtis to Oversee Design of Its Cellphones

By CASSELL BRYAN-LOW

March 3, 2006

Nokia Corp., the world's largest cellphone maker, is turning to the designer in charge of its low- to midcost handsets to oversee its entire range of phones after having missed some key style trends in recent years.

The move also comes as competition is heating up in low-cost handsets with emerging markets expected to provide much of Nokia's growth.